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Deliverance
First Person Puzzle
Project Overview
The team:
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2 Level Designers
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4 Game Artists
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3 Animators
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6 Game Programmers
Production time:
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80 hours/4 weeks halftime
Engine:
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Unreal as level editor and exported to Borealis Engine
My Contribution:
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Developed core features and metrics
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Blockout
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Level Propping
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Lighting
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Iterating on pipeline
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