top of page

Deliverance

First Person Puzzle

Project Overview

The team:
  • 2 Level Designers
  • 4 Game Artists
  • 3 Animators
  • 6 Game Programmers
Production time:
  • 80 hours/4 weeks halftime
Engine:
  • Unreal as level editor and exported to Borealis Engine
My Contribution:
  • Developed core features and metrics
  • Blockout 
  • Level Propping
  • Lighting
  • Iterating on pipeline
bottom of page