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Oscar Rehnberg
LEVEL DESIGNER
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Micah on the Mycelium Trail
2D Platformer
Project Overview
The team:
3 Level Designers
3
Game Artists
2 Animators
5 Game Programmers
Production time:
240 ho
urs/12 weeks halftime
​
Engine:
Unity
My Contribution:
Alliterating on mechanics
Partial blockout for each level
Level Propping for each level
​
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