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Micah on the Mycelium Trail
2D Platformer

Project Overview

The team:
  • 3 Level Designers
  • Game Artists
  • 2 Animators
  • 5 Game Programmers
Production time:
  • 240 hours/12 weeks halftime
​
Engine:
  • Unity
My Contribution:
  • Alliterating on mechanics
  • Partial blockout for each level
  • Level Propping for each level​
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