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Micah on the Mycelium Trail
2D Platformer
Project Overview
The team:
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3 Level Designers
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3 Game Artists
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2 Animators
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5 Game Programmers
Production time:
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240 hours/12 weeks halftime
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Engine:
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Unity
My Contribution:
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Alliterating on mechanics
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Partial blockout for each level
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Level Propping for each level​
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