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Atlantean Descent
First Person Shooter
Project Overview
The team:
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2 Level Designers
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4 Game Artists
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3 Animators
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6 Game Programmers
Production time:
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280 hours/14 weeks halftime
Engine:
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Unreal as level editor, exporting to Borealis Engine
My Contribution:
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Blockout of level 1 and 2
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Developing core features, mechanics and metrics
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Visual Scripting
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